Scale It


Platform: PC

Engine: UDK (Unreal)

Genre: FPPuzzle Game

Scale-it is a Student project that i worked for when i was finishing my Master degree at Enjmin (French National School of Video game) as an Envrionment and FX artist.

The game is settled in an unknown city where a "scale" disaster happened. The player have the ability to scale the object of the envrionment Up and Down to resolve puzzle and progress in the game.

It has been realised by the "Scale-it" team:

Project Manager: Bruno Gaugain

Game Design: Marc-Antoine Pietri, Leo Heitz

Programming : Florian Bonnin, Camille Haennel

Visual Art : ORson Favrel, Florian Monscavoir

Sound Design : Adrian Benyamina

Scale-it →


Ingame captures of the Game