Videmus Inc

"Videmus inc." (previously called "Help Me")

Platform: Web player
Engine: Unity 3D 3.4

Student Project developed in 4 months

Winner of the Hits Playtime contest, organised by the French newspaper website Le Monde.fr

Videmus inc. is a stealth game which gives the player the possibility to hack the electronic surveillance system of a firm with his computer, in order to help a young woman called LiSi avoiding all the cameras from the complex where she is being locked up. The player’s mission will be to keep her outside of the camera field by observing carefully their behavior from the point of view they offer.

The experience begins with the presentation of Videmus’ MesmerEyes, a mysterious new surveillance software for maximum-security prisons which allows watching and controlling prisoners from a distance. While the player learns how to use this software, a hack occurs and drives him to a camera filming LiSi which explains that the people who have locked her up have also taken control of her body, and begs the player to help her escaping from her hold. During his journey, the player will have opportunity to learns how to use this software, a hack occurs and drives him to a camera filming LiSi which explains that the people who have locked her up have also taken control of her body, and begs the player to help her escaping from her hold. During his journey, the player will have opportunity to learn more about Videmus activities and to develop an ambiguous relationship with the young woman…

Playable version of the game: Here
Trailer: Here

- Game Design : Marc-Antoine Pietri,Émilien Gorisse

- Art : Orson Favrel,Samuel monnneau

- Sound : Flavien Collet

- Programming: Emerick Aussignac,Nicolas Schoner

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