Walk The Line

"Walk the Line"

Platform: PC using Kinect

Engine: Unity 3D

Enjmin's Student Project created in 3 month.

Running Game using Microsoft Kinect (on PC). The player must escape a crumbling city, therefore, avoid obstacles, jump over holes and walk on walls using movement recognition.

This game was developed in three months with Unity 3D as Game Engine and Wwise as Sound Engine. It's a first year student project from ENJMIN -

News over there:

Here
Here
Here

Team:

Game Design : Frederic Vincent

Programming : Soufiane Khiat,Nicolas Schoner

Graphic Design : Orson Favrel,Julien Leuliet

Audio Design :Axel Speller

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